6 by 6 Mixed

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Standings

Current Standings
1st Place 2nd Place 3rd Place Finished
logo Mezz 18logo The Diamond Clublogo The Velveteen Dream--
Rank Team Points Pts Change Pts Back Waiver Bdgt Waiver Moves
1 logo Mezz 18 138 -1 - $2 2 51
2 logo The Diamond Club 127.5 -0.5 10.5 $0 8 78
3 logo The Velveteen Dream 116 2 22 $0 13 78
4 logo Snukes 108 2 30 $0 12 67
5 logo 15th Pick 105 1.5 33 $0 11 54
5 logo Metropolitans 105 0 33 $0 3 55
7 logo Rich as a Lannister 101 -1.5 37 $7 14 71
8 logo Meet the Mutts 92.5 0 45.5 $25 7 40
9 logo Papa and the Mets 90 -1 48 $0 9 99
10 logo Grab Her ByThe Posey 75.5 -1 62.5 $31 5 36
11 logo BenCenzi 64.5 0 73.5 $41 10 38
12 logo The Heenan Family 59.5 1 78.5 $56 4 30
13 logo Beastman 51 -0.5 87 $35 1 45
14 logo The Injured List 26.5 -1 111.5 $33 6 26
Last standings update: Sun Sep 29 11:46pm PDT

Recent Transactions

View All
Joe Ross MIL - SP,RP
$1 Waiver
Tyler Alexander TB - SP,RP NA
To Waivers
The Velveteen Dream Sep 29, 12:13 am logo
Ian Happ CHC - 2B,3B,OF
$6 Waiver
Dylan Moore SEA - 2B,3B,SS,OF
To Waivers
15th Pick Sep 29, 12:13 am logo
Andrew Benintendi CWS - OF
To Waivers
The Diamond Club Sep 28, 12:04 pm logo
Tyler Alexander TB - SP,RP NA
$1 Waiver
Eric Lauer HOU - SP NA
To Waivers
The Velveteen Dream Sep 28, 12:54 am logo
Spencer Turnbull PHI - SP
$1 Waiver
Mike Fiers OAK - SP NA
To Waivers
The Velveteen Dream Sep 28, 12:54 am logo

Commish Notes

  • Keeper Rules

    - You can elect to keep between 0 and 4 players
    - All players can be kept at a 10-round penalty from where they were drafted the year before (i.e. a player drafted in Rd 21 can be kept in Rd 11 the following year) This ensures that no player drafted within the first 10 rounds can be kept, and that no player can be kept for more than 2 seasons.
    - If you have 2 keepers drafted in the same round, the player who was taken earlier in the round is subject to an extra round penalty (Example: You draft a player in Rd. 23, and later in the year acquire a player via trade also drafted in Rd. 23, both of whom you want to keep. The player drafted earlier would be a 12th Rd. pick, the player drafted later will be a 13th Rd. pick.)
    - DEADLINE TO DECLARE KEEPERS will be set 1 week prior to the draft. The actual date will obviously change year to year, depending on when the draft is scheduled
    - Only in the event of an INJURY can owners choose to swap out or pass on a keeper that’s been declared
    - Any verifiable injury is acceptable
    - Any UNDRAFTED players picked up off waivers count as a 15th round keeper the following year
    - Any player picked up off waivers AFTER May 31st is ineligible to be kept

    Keeper Trade Deadline
    - Any keeper must be acquired by the YAHOO DEFAULT TRADE DEADLINE, same as any other player
    - For the 2019 season, the deadline is August 11th

    Expansion Draft
    - In the event of league expansion, new teams will have the option to acquire keepers from non-returning managers
    - If there is ONE NEW TEAM, they have the option to take over the 1 available roster and any qualified keepers
    - If there are MULTIPLE NEW TEAMS, they will participate in an AUCTION SYTLE KEEPER DRAFT, rules for which are as follows:
    - Commissioners will review all dead rosters and compile a list of all eligible keepers
    - Only players that fit our established keeper criteria and ended the season on a roster will be eligible
    - Keeper list will be distributed to the expansion teams minimum 10-days prior to the draft to allow for preparation
    - Auction draft will commence with commissioners acting as the moderators
    - Bidding order will be selected at random by the commissioners
    - Expansion teams are allotted a budget of $20 to bid on prospective keepers
    - Once a player is nominated, all expansion teams follow with their maximum bid, with keepers rewarded to the team with the highest bid
    - IF THERE IS A TIE, the player is awarded to the team who was FIRST to submit the high bid
    - Expansion teams can draft anywhere from 0-4 keepers, the same amount of keepers available to returning teams

    Waiver Rules

    - All waivers are done through a bidding system. Each team has a $100 budget for the season
    - If you want a player, you put in a silent bid (minimum bid is $1). If you forget to bid the minimum $1, the transaction will be voided by the commish
    - If 2 or more managers bid on the same player, the player is awarded to the manager with the highest bid
    - If 2 or more managers bid the same amount on the same player, the player is awarded to the manager with higher waiver priority

    Payouts & Fees

    Entry fee is $300 per team

    Payouts

    1st - $1,850
    2nd - $1,050
    3rd - $785
    4th - $100
    5th- $75
    6th- 11th- $50
    12th- $25
    13th- $15
    14th- $0

    - All league fees are due March 1st for each season (approximately 3-4 weeks prior to the draft).
    - After March 1st, the league reserves the right to find a new owner to replace any unpaid team(s).
    - If there are multiple teams unpaid, open franchises will be distributed to expansion teams at the commissioners’ discretion.

    Trade Review
    - Every trade is up for league review for a 24-hour period
    - If no league member vetoes, the trade will be processed by the commissioner after 24 hours

    Vetoes:
    - Must be posted to the message board
    - TWO VETOES triggers a full 48-hour trade review
    - A MAJORITY of the non-involved teams must veto in order to kill the trade

    Trade Review Expectations
    - When evaluating a trade, assume that each manager involved knows how to manage their own team
    - Trades should only be vetoed in the event there is a GROSS and OBVIOUS imbalance between the value of players exchanging hands – OR— if collusion can be PROVEN
    - It is the expectation of the commissioners and league as a whole that trades will not be vetoed for self-serving reasons, these include: competitive advantage, to intentionally delay acquisition of a player, jealousy/ spite, etc.
    - In the event a manager abuses their trade privileges for self-serving reasons, the commissioners, at their discretion, can initiate a league vote league to revoke a manager’s trade review privileges
    - Once revoked, trade review privileges will NOT be reinstated for subsequent seasons
    - Trades involving keepers should be evaluated under the same principles. However, it is to be expected that the team surrendering future value may be getting marginally better present value in return
    Mar 5 11:31 AM
  • Keeper Rules

    - You can elect to keep between 0 and 4 players
    - All players can be kept at a 10-round penalty from where they were drafted the year before (i.e. a player drafted in Rd 21 can be kept in Rd 11 the following year) This ensures that no player drafted within the first 10 rounds can be kept, and that no player can be kept for more than 2 seasons.
    - If you have 2 keepers drafted in the same round, the player who was taken earlier in the round is subject to an extra round penalty (Example: You draft a player in Rd. 23, and later in the year acquire a player via trade also drafted in Rd. 23, both of whom you want to keep. The player drafted earlier would be a 12th Rd. pick, the player drafted later will be a 13th Rd. pick.)
    - DEADLINE TO DECLARE KEEPERS will be set 1 week prior to the draft. The actual date will obviously change year to year, depending on when the draft is scheduled
    - Only in the event of an INJURY can owners choose to swap out or pass on a keeper that’s been declared
    - Any verifiable injury is acceptable
    - Any UNDRAFTED players picked up off waivers count as a 15th round keeper the following year
    - Any player picked up off waivers AFTER May 31st is ineligible to be kept

    Keeper Trade Deadline
    - Any keeper must be acquired by the YAHOO DEFAULT TRADE DEADLINE, same as any other player
    - For the 2019 season, the deadline is August 11th

    Expansion Draft
    - In the event of league expansion, new teams will have the option to acquire keepers from non-returning managers
    - If there is ONE NEW TEAM, they have the option to take over the 1 available roster and any qualified keepers
    - If there are MULTIPLE NEW TEAMS, they will participate in an AUCTION SYTLE KEEPER DRAFT, rules for which are as follows:
    - Commissioners will review all dead rosters and compile a list of all eligible keepers
    - Only players that fit our established keeper criteria and ended the season on a roster will be eligible
    - Keeper list will be distributed to the expansion teams minimum 10-days prior to the draft to allow for preparation
    - Auction draft will commence with commissioners acting as the moderators
    - Bidding order will be selected at random by the commissioners
    - Expansion teams are allotted a budget of $20 to bid on prospective keepers
    - Once a player is nominated, all expansion teams follow with their maximum bid, with keepers rewarded to the team with the highest bid
    - IF THERE IS A TIE, the tiebreaker is the team who was FIRST to submit the high bid
    - Expansion teams can draft anywhere from 0-4 keepers, the same amount of keepers available to returning teams

    Waiver Rules

    - All waivers are done through a bidding system. Each team has a $100 budget for the season
    - If you want a player, you put in a silent bid (minimum bid is $1). If you forget to bid the minimum $1, the transaction will be voided by the commish
    - If 2 or more managers bid on the same player, the player is awarded to the manager with the highest bid
    - If 2 or more managers bid the same amount on the same player, the player is awarded to the manager with higher waiver priority

    Payouts & Fees

    Entry fee is $300 per team

    Payouts

    1st - $1,850
    2nd - $1,050
    3rd - $785
    4th - $100
    5th- $75
    6th- 11th- $50
    12th- $25
    13th- $15
    14th- $0

    - All league fees are due March 1st for each season (approximately 3-4 weeks prior to the draft).
    - After March 1st, the league reserves the right to find a new owner to replace any unpaid team(s).
    - If there are multiple teams unpaid, open franchises will be distributed to expansion teams at the commissioners’ discretion.

    Trade Review
    - Every trade is up for league review for a 24-hour period
    - If no league member vetoes, the trade will be processed by the commissioner after 24 hours

    Vetoes:
    - Must be posted to the message board
    - TWO VETOES triggers a full 48-hour trade review
    - A MAJORITY of the non-involved teams must veto in order to kill the trade

    Trade Review Expectations
    - When evaluating a trade, assume that each manager involved knows how to manage their own team
    - Trades should only be vetoed in the event there is a GROSS and OBVIOUS imbalance between the value of players exchanging hands – OR— if collusion can be PROVEN
    - It is the expectation of the commissioners and league as a whole that trades will not be vetoed for self-serving reasons, these include: competitive advantage, to intentionally delay acquisition of a player, jealousy/ spite, etc.
    - In the event a manager abuses their trade privileges for self-serving reasons, the commissioners, at their discretion, can initiate a league vote league to revoke a manager’s trade review privileges
    - Once revoked, trade review privileges will NOT be reinstated for subsequent seasons
    - Trades involving keepers should be evaluated under the same principles. However, it is to be expected that the team surrendering future value may be getting marginally better present value in return
    Mar 5 11:28 AM
  • Keeper Rules

    - You can elect to keep between 0 and 4 players
    - All players can be kept at a 10-round penalty from where they were drafted the year before (i.e. a player drafted in Rd 21 can be kept in Rd 11 the following year) This ensures that no player drafted within the first 10 rounds can be kept, and that no player can be kept for more than 2 seasons.
    - If you have 2 keepers drafted in the same round, the player who was taken earlier in the round is subject to an extra round penalty (Example: You draft a player in Rd. 23, and later in the year acquire a player via trade also drafted in Rd. 23, both of whom you want to keep. The player drafted earlier would be a 12th Rd. pick, the player drafted later will be a 13th Rd. pick.)
    - DEADLINE TO DECLARE KEEPERS will be set 1 week prior to the draft. The actual date will obviously change year to year, depending on when the draft is scheduled
    - Only in the event of an INJURY can owners choose to swap out or pass on a keeper that’s been declared
    - Any verifiable injury is acceptable
    - Any UNDRAFTED players picked up off waivers count as a 15th round keeper the following year
    - Any player picked up off waivers AFTER May 31st is ineligible to be kept

    Keeper Trade Deadline
    - Any keeper must be acquired by the YAHOO DEFAULT TRADE DEADLINE, same as any other player
    - For the 2019 season, the deadline is August 11th

    Expansion Draft
    - In the event of league expansion, new teams will have the option to acquire keepers from non-returning managers
    - If there is ONE NEW TEAM, they have the option to take over the 1 available roster and any qualified keepers
    - If there are MULTIPLE NEW TEAMS, they will participate in an AUCTION SYTLE KEEPER DRAFT, rules for which are as follows:
    - Commissioners will review all dead rosters and compile a list of all eligible keepers
    - Only players that fit our established keeper criteria and ended the season on a roster will be eligible
    - Keeper list will be distributed to the expansion teams minimum 10-days prior to the draft to allow for preparation
    - Auction draft will commence with commissioners acting as the moderators
    - Bidding order will be selected at random by the commissioners
    - Expansion teams are allotted a budget of $20 to bid on prospective keepers
    - Once a player is nominated, all expansion teams follow with their maximum bid, with keepers rewarded to the team with the highest bid
    - IF THERE IS A TIE, the tiebreaker is the nomination order, same as a snake draft
    - Expansion teams can draft anywhere from 0-4 keepers, the same amount of keepers available to returning teams

    Waiver Rules

    - All waivers are done through a bidding system. Each team has a $100 budget for the season
    - If you want a player, you put in a silent bid (minimum bid is $1). If you forget to bid the minimum $1, the transaction will be voided by the commish
    - If 2 or more managers bid on the same player, the player is awarded to the manager with the highest bid
    - If 2 or more managers bid the same amount on the same player, the player is awarded to the manager with higher waiver priority

    Payouts & Fees

    Entry fee is $300 per team

    Payouts

    1st - $1,850
    2nd - $1,050
    3rd - $785
    4th - $100
    5th- $75
    6th- 11th- $50
    12th- $25
    13th- $15
    14th- $0

    - All league fees are due March 1st for each season (approximately 3-4 weeks prior to the draft).
    - After March 1st, the league reserves the right to find a new owner to replace any unpaid team(s).
    - If there are multiple teams unpaid, open franchises will be distributed to expansion teams at the commissioners’ discretion.

    Trade Review
    - Every trade is up for league review for a 24-hour period
    - If no league member vetoes, the trade will be processed by the commissioner after 24 hours

    Vetoes:
    - Must be posted to the message board
    - TWO VETOES triggers a full 48-hour trade review
    - A MAJORITY of the non-involved teams must veto in order to kill the trade

    Trade Review Expectations
    - When evaluating a trade, assume that each manager involved knows how to manage their own team
    - Trades should only be vetoed in the event there is a GROSS and OBVIOUS imbalance between the value of players exchanging hands – OR— if collusion can be PROVEN
    - It is the expectation of the commissioners and league as a whole that trades will not be vetoed for self-serving reasons, these include: competitive advantage, to intentionally delay acquisition of a player, jealousy/ spite, etc.
    - In the event a manager abuses their trade privileges for self-serving reasons, the commissioners, at their discretion, can initiate a league vote league to revoke a manager’s trade review privileges
    - Once revoked, trade review privileges will NOT be reinstated for subsequent seasons
    - Trades involving keepers should be evaluated under the same principles. However, it is to be expected that the team surrendering future value may be getting marginally better present value in return
    Feb 1 8:28 PM

Commish Updates

  • logo
    The Diamond Club (A Yahoo User) Mar 14 8:33 am

    Individual draft picks customized

  • logo
    The Diamond Club (A Yahoo User) Mar 14 8:32 am

    Custom snaking draft order set for all rounds

  • logo
    The Diamond Club (A Yahoo User) Mar 14 8:32 am

    Draft Order changed from 'random' to 'custom'

  • logo
    The Diamond Club (A Yahoo User) Mar 1 9:02 am

    Draft Time changed from 'Mon Mar 18 5:15pm PDT' to 'Mon Mar 18 5:00pm PDT'

  • logo
    The Diamond Club (A Yahoo User) Feb 28 9:39 am

    Draft Time changed from '' to 'Mon Mar 18 5:15pm PDT'

  • logo
    The Diamond Club (A Yahoo User) Feb 28 9:39 am

    Draft Type changed from 'Offline' to 'Live'